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You can only have 1 inspiration at any given time and it is expended upon use. When you use it, you can choose **one** of the following effects to use:
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- Grant 1d6 to any one roll of your choice
- You can choose to roll the d6 after your initial roll, but before the DM says if it's a success or failure.
- A damage roll simply gains 1d6 damage of the same type.
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- Impose disadvantage on another creatures roll
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- Reroll once
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