--- You can only have 1 inspiration at any given time and it is expended upon use. When you use it, you can choose **one** of the following effects to use: <br> - Grant 1d6 to any one roll of your choice - You can choose to roll the d6 after your initial roll, but before the DM says if it's a success or failure. - A damage roll simply gains 1d6 damage of the same type. <br> - Impose disadvantage on another creatures roll <br> - Reroll once <br>